Anthony Gore’s Games of 2018

I’m sure you all know the drill at this point. Everyone and their mother seems to post a list about all of their favorites from the year, so I’ll spare you the build up and just get into some of the games I enjoyed in 2018.

Games Crossed Off the Backlog

This year I’m going to kick things off with some of the great games I finally got around to playing from my backlog. A good amount of these games are ones that I mentioned last year as ones I wasn’t able get to. All of these games were great and a couple would have easily made my Game of the Year list under normal circumstances.

Horizon Zero Dawn | Injustice 2 | Kirby: Planet Robobot | Slay the Spire | Super Mario Odyssey | Titanfall 2 | Uncharted: The Lost Legacy | Wolfenstein: The New Order

2018 Games I Missed Out On

Next up, I’m going to highlight the games from 2018 that ended up on my backlog or that I still haven’t purchased yet. These are all games that I’d love to play at some point, and this is the reason why you won’t see them on my main list.

Below | Call of Cthulhu | Captain Toad: Treasure Tracker | Detective Pikachu | FAR: Lone Sails | Gris | Katamari Damacy Reroll | Mega Man 11 | Moonlighter | PAW Patrol: On a Roll! | Spider-Man |Spyro: Reignited Trilogy | Tetris Effect | We Happy Few

Honorable Mentions

This final section (before I get to my actual picks) highlights some of the games I played and enjoyed but not enough to feel comfortable writing about them or including them on my GOTY list. I look forward to digging into all of these more in the coming months.

Celeste | Dead Cells | Into the Breach | Super Smash Bros. Ultimate | Yoku’s Island Express

Top 5 Games of 2018

NBA 2K Playgrounds 2

I’m going to kick this off with a game that I can’t imagine will be anywhere near most people’s game of the year lists. NBA 2K Playgrounds 2 continues to be a divisive game due to its microtransactions and player unlock system, but at its core, it really is a fun arcade-style basketball game.

The gameplay harkens back to the NBA JAM games and it’s over the top and kind of absurd at times. With every game played, you’ll be leveling up players and earning currency that will allow you to unlock new players. So while the game does offer microtransactions, they aren’t necessary if you’re okay with a bit of a grind. It’s not exactly ideal, but that kind of gameplay is right up my alley. I feel like I’m making progress each time I play and it ensures I will keep coming back for more. If you’re an NBA fan and know what you’re getting into, there is a lot of fun to be had here.

Magic: The Gathering Arena

Arena was actually first available to play in 2017, but only entered into its open beta phase in 2018, so for that reason, it makes my list. Hell, when it officially releases it will probably make a future GOTY list again.

I was very skeptical about Arena because it looked like Wizards of the Coast was just trying to ripoff Hearthstone‘s aesthetic (and they kind of are), but this is actually a good game and once I played my first match I was hooked. It’s a great place for both newcomers and veterans of Magic to play. Arena is much more user-friendly and intuitive than Magic Online while also offering a far more authentic Magic experience than previous Duels games have.

The game is free-to-play, and I know that term gets a bad wrap nowadays, but Arena does it right. You can buy booster packs with real money or you can earn gold (and even single cards or packs on occasion) naturally through playing. I was able to build one of the most competitive decks in the format in a few weeks time and that was just by playing a few matches each day. Even in the early stages you’ll quickly earn a number of “starter decks” which will supply you with a decent selection of cards. So you’ll never be short on new things to try while you work towards building your card collection.

Arena is fantastic, and if you’ve ever even been curious about Magic: the Gathering,you should give it a shot.

Pokémon: Let’s Go, Eevee!

Over that past few years I’ve played a lot of Pokémon. Between revisiting Blue, Silver, SoulSilver, Pearl, White, White 2, X, Y, Alpha Sapphire, Omega Ruby and playing through the new releases of Sun, Moon, and Ultra Moon, as well as shiny hunting in a few of those games, I’ve spent nearly 1,000 hours with the series in the last three years. Needless to say, I was starting to feel a bit of Pokémon fatigue (which is why I still haven’t played Ultra Sun). If that wasn’t enough, I was also never a big fan of Pokémon Go!. So when the Pokémon: Let’s Go! games were announced I had zero interest and pushed them completely off of my radar. Then the games finally released and my love for Pokémon got the best of me. I started reading reviews, watching videos, and talking to friends about them. Eventually I looked past my skepticism and decided to give it a try and I’m so glad I did.

Pokémon Let’s Go! was a breath of fresh air for me. It was a laid back experience that I didn’t even know I needed. It’s far more streamlined than other games in the series as you can choose when to encounter wild Pokémon and you no longer need to battle in order to catch them (in most cases). This aspect was one of the biggest reasons I was skeptical of the game. While catching Pokémon is probably my favorite part, I do enjoy the battles as well. I was afraid I wouldn’t get the battle itch scratched, but that wasn’t the case at all. There are more than enough trainers to battle throughout, so it was almost the perfect blend of catching and battling for me.

I went with the Eevee version and oh boy, Eevee is a little badass. That little dude is completely overpowered in Let’s Go! and makes it a breeze if you choose to play that way. It’s definitely the easiest Pokémon game I’ve ever played, which is saying a lot because they’ve never been known for their difficulty, but that didn’t stop it from being the most enjoyable time I had playing a game in 2018.

Octopath Traveler

Another game that surprised me in 2018 was Octopath Traveler. I’ve never been the biggest fan of JRPGs, but I was immediately drawn in by Octopath Traveler‘s charming art. When I finally got my Nintendo Switch last year it was the first game I really dug into. As it turns out, by the end of my 80 hours with it, the characters and combat system became something I loved even more than the art style that initially caught my attention.

Octopath Traveler‘s combat is turned-based and revolves around a “break” system. Each enemy has certain weaknesses to specific weapon types or elemental attacks. If you hit them with one of those attacks enough times their defenses will break and they will be stunned the following turn, allowing you to deal increased damage. There is also a boost system that allows you to hit with multiple attacks each turn. Without delving too deep into the mechanics, I’ll just say all of this offers a ton of strategic options and makes combat a joy.

If the title wasn’t telling enough, Octopath Traveler‘s story focuses on eight different characters. Each character has their own set of chapters you can complete, a variety of traits and combat options, and a unique personality and story to tell. You don’t have to finish every character’s storyline, but I exhausted all story options because I found myself wanting to know more about each one of them. I’d even go so far as to say that there hasn’t been a collective group of characters I liked this much since the original Mass Effect trilogy.

I feel like Octopath Traveler got overlooked by a lot of people, so if you’re a fan JRPGs or just looking for a quality experience you should seek this one out.


God of War

Continuing with the trend of games that surprised me last year, next up is God of War. I’ve dabbled a bit in the God of War franchise, but the 2018 release was the first game in the series I’ve ever seen through to completion. It is nothing like its predecessors as it trades in the linear gameplay and shallow, over-the-top brutality for an engaging and robust world, as well as a far more rewarding combat system.

Perhaps the biggest accomplishment of God of War is that it made Kratos into a character with depth and one that I was able to invest in. It also introduced his son, Atreus, and their relationship was something I loved watching evolve over the course of the game. Kratos is still a no nonsense badass, but his humanity is allowed to shine through in his interactions with Atreus.

As I mentioned, the combat in God of War is so much more rewarding than it was in previous entries. While you might still be able to mindlessly hack-and-slash your way through on easier difficulties, if you truly want to master combat you’ll need to develop more in-depth strategies. Kratos wields the Leviathan axe this time around, which you can use for melee attacks or as a projectile. The most ingenious part is that you can recall the axe with the press of a button which not only adds to your strategic options, but also creates a very satisfying ebb and flow to combat. You’ll also have to incorporate blocking and parrying, as well as guiding Atreus to use his bow. Once I was able to start stringing together all of these moves and tactics, God of War‘s combat system quickly became one of my all-time favorites.

God of War also offers up tons of side content to keep you busy for hours. With the recent release of a New Game+ mode, I’m looking forward to running through it again. It was quite the experience and one I’m happy to call my favorite of 2018.

Most Anticipated Games

It’s always fun to look to the future, so I’m going to wrap things up with my most anticipated games. Some of these games have 2019 release dates and others I’m keeping my fingers crossed for.

Animal Crossing (Switch)| The Last of Us Part II | Mortal Kombat 11 | Pokémon (Switch) | Resident Evil 2 | Spelunky 2 | Super Meat Boy Forever